Subject: [ruby-ffi] Turning a Struct into its binary representation |
From: candlerb |
Date: 5/6/11 8:39 AM |
To: ruby-ffi |
Given: class Foo < FFI::Struct layout :a, :int, :b, :int end f = Foo.new f[:a] = 1 f[:b] = 2 (1) What's the most direct way to get the binary representation of 'f'? Eventually I found: f.pointer.get_bytes(0, Foo.size) This was made a bit awkward because I was looking for 'read' methods, and there was no 'read_bytes'. It turns out there are a handful for methods which have "get" but no "read" equivalent:
/get/) - f.pointer.methods.grep(/read/).map {f.pointer.methods.grep(|x|
x.sub(/^read_/,'get_') }
=> ["get_array_of_float32", "get_bytes", "get_float32",
"get_array_of_float64", "get_array_of_string", "get_float64",
"instance_variable_get"]
(2) Suppose I want to create a packed structure which is a contiguous
array of Foos. I found an example for InlineArrayOfStructs, but not
how to make an array of structs at the top level.
So my noddy approach to packing an array of structs is as follows - is
there a better way?
farr = [Foo.new, Foo.new]
m = FFI::MemoryPointer.new(Foo, farr.size)
farr.size.times { |i|
m.put_bytes(i*Foo.size,
farr[i].pointer.get_bytes(0, Foo.size)) }
I note that the 'Struct' page in the ffi wiki shows how to take a
pointer to such a structure and turn it into a collection of Foo
objects, but not the other way round.
(3) What's the difference between FFI::Pointer, FFI::MemoryPointer and
FFI::Buffer?
As far as I can tell:
* FFI::Buffer is some malloc'd memory. It also supports simple slice
with sharing of the underlying buffer (rbParent). The buffer is freed
when the memory is GC'd. In this respect, it seems to be rather like a
String.
typedef struct Buffer {
AbstractMemory memory;
char* storage; /* start of malloc area */
VALUE rbParent;
} Buffer;
* FFI::Pointer has a similar structure, but it also has autorelease
and allocated fields:
typedef struct Pointer {
AbstractMemory memory;
VALUE rbParent;
char* storage; /* start of malloc area */
bool autorelease;
bool allocated;
} Pointer;
So I'm guessing that this can either point to someone else's storage,
or to its own allocated buffer?
* FFI::MemoryPointer is a subclass of FFI::Pointer... and it can
allocate memory... but I can't see when you'd use a Buffer and when
you'd use a MemoryPointer.
Clues gratefully received :-)
Regards,
Brian.